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β DevOps Engineer β’ C++ Developer β’ Learning AR/VR β
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I'm a recent graduate with a Bachelors in Software Engineering having over 16 months of professional DevOps & C++ engineering experience. Passionate about building robust, scalable systems and high-performance applications. Currently diving deep into the immersive world of AR/VR development, exploring the intersection of cutting-edge technology and human experience.
DevOps (Proficient):
- Languages: Python, Bash, Lua
- CI/CD: Jenkins, GitHub Actions, GitLab CI,
- Containers: Docker, Kubernetes
- Cloud: AWS
- IaC: Terraform
- Monitoring: Prometheus
C++ Development (Proficient):
- Modern C++ (11/14/17/20)
- CMake, Bazel, Waf, Ninja, Conan
- Qt, Boost
- Linux, Clang, GCC,
- GTest/GMock
Misc (Proficient):
- Unity, Blender, Unreal Engine 5, Godot
- PostgreSQL, NoSQL
- Pytest
Misc. (Familiar):
- TypeScript, JavaScript, Swift, AR/VR:
- Unity & Unreal Engine
- OpenXR
- SteamVR SDK
- Meta Quest Development
- Spatial Computing
- OpenGL
- Qt - π§ DevOps
- π₯οΈ C++ Computer Graphics, Qt Development
- π₯½ Developing immersive AR/VR experiences
- π Learning spatial computing paradigms
- π Contributing to open-source projects
+ Exploring Unity and Unreal Engine for VR development
+ Growing my DevOps skills
+ Learning to create nice Qt & C++ ApplicationsCheck out my pinned repositories below to see what I've been working on!
Thanks for stopping by! Feel free to explore my repos and reach out if you want to collaborate!
